Location: Brisbane, Australia
Employment Type: Contract
Job status: Filled
What You’ll Do
3D VFX in unreal and unity engine, This will include the use of lighting in lumen, Using node based editors and working with the team to produce high quality particle effects.
You can choose to work within engine, In Autodesk Maya, SidefX Houdini or Blender. Certain workflows must be adhered to in order to maintain consistency across the productions.
You will have some skills working in a team environment,
Advantageous but not required:
Who We Are
We are a new company that has been working side by side with other studios training indie developers how to deploy their projects, manage their time, and grow skilled in their craft after their university graduations.
We are now undertaking our own developments and re-focusing our role in the industry to do what we love.
We have extensive library of assets and skill.
We are a close team that enjoys working on these project. We are a company with moral values and high standards of work. While our minor projects have been side projects, our clients have been successful with our aid.
We will continue that trend inhouse and provide you with additional help and or skills you may need to complete your tasks.